Once you're in the next room, jump across the two hanging platforms to avoid the spikes and black goo, and jump over the short wall to your right. Make sure to grab the coin (44/69) on the single block to your right, but make sure to move off it quickly to avoid the rising spikes and the arrows that shoot from the right. If you drop in and roll through to the right as soon as the arrow fires, you should have plenty of time to get through, but use the block if you still have trouble. This will block the shooting arrows from the left, and give you safe passage. The proper way is to jump across to the other side of the grey box and push it down the slope to your left. The next room can be done in one of two ways. The breakable platforms are a red herring take a running jump off the grey-bricked blocks and you will have plenty of room to swing across the anchor swing to the next section. In the next room, you will see some breakable platforms and a bunch of spikes. You will clear the spike cluster, and collect another coin (43/69). The moving platform will lift you up to run over it as soon as you hit the middle, jump forward, and keep pushing right. As the moving platform rises up in front of Piku, run towards the circular platform. In the first section, you have a moving platform moving around a circular platform. The next two sections are a lot easier than they look. You should be close enough from roughly the middle of the path the moving platform takes. Jump onto the next moving platform, which contains a springboard, and bounce on it until you are close enough to jump up to the ledge on the far right. Jump down to the platform directly under the ledge with the coin you should be able to jump down from either side without any difficulty. Be sure to watch out for the spikes on the side of the ledge, along with the spikes that rise up from the ledge below the coin. Jump across the moving platform to the coin (42/69) in the middle of the room. Return and continue right, jumping over the two spike clusters to the right of the green frog. Start by making your way to the left and through the hidden passage to collect three coins (41/69). You will be collecting all of the coins on this map, so if you miss any, make sure to make up for them by grabbing any other coin you see that I do not mention. That said, it is not particularly difficult, especially if you are following this guide. This dungeon is a little more tricky than Toastopia there are a lot more hazards, and if you get hit, you will always be sent back to the last green frog that you passed. Drop down through the hidden section and head all the way right until you reach a door, enter it for the second dungeon. Return back to the ledge above the platform flower, and jump across to the opening directly right of the flower. You will come out between the fallen trees, where you will find the dancing worm (3/5). Jump up the platform flower and the ledges above it, making your way up to the surface. If you get it stuck in a corner, swim down and rise up under it to separate it from the wall.Ĭontinue right and water the next platform flower. If you have trouble moving the acorn, you might find that pushing against this one is more reliable than kicking. Push the acorn onto the red switch to open the next door, and continue right. When the water level stops rising, drop down, and head into the hidden section of the wall to the left of the red switch. While you hang from it, water will pour out of the pipes in the ceiling. In this next section, jump and hang from the swing anchor in the middle of the room. Once you hit the wall, water the platform flower, and jump up to the right. Once you are back in town, head right until you find yourself in the hidden section of the mountain you climbed to reach the Giant Robot of the Forest. When equipped, you can press to water red platform flowers. Get Back to the Valley (02:41)Įxit El Bunko but before you do, one of the rebels will stop you and give you ' the water hat'. A villager from the valley will come in and ask for help taking care of the Giant Robot of the Valley. Once you defeat the robot, you will find yourself back in El Bunko. You should kick it at the robot once you do this three times, the robot will be defeated. When the rebels throw an exploding pinecone in to the middle, jump towards it and kick. Be warned that it sometimes slows down - as long as you keep moving over the blade, you should jump cleanly over it. Just stay in the middle and take a running jump over the saw. It will run a circular saw along the ground, either from the left or right. The Giant Robot of the Forest is pretty easy to beat.
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